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3D Visualisation

Terranean Mapping Technologies has extensive experience in building 3D visual simulations of natural, semi-natural, and built environments. 3D visual simulation is a relatively new technology, which is used in a wide range of industries to assist planning and to convey proposed structures, buildings, or developments.

simulated 3D environment

Simulated 3D environments provide versatility. They enable users to see into the future, look back into the past, and view change across time. Simulations greatly facilitate spatially related decision processes and the communication and comprehension of complex datasets to both professional and lay audiences.

Simulations can be customised to enhance a myriad of applications encompassing aerial, terrestrial, or marine environments. These applications include, but are not limited to, the following:

  • Land Development and Planning
  • Virtual Tourism
  • Architecture
  • Natural resource management and planning
  • Facilities Mapping
  • Mining
  • Historical Records
  • Recreational and competitive course design or redesign and landscape
  • familiarisation
  • Accident reconstruction
  • Training simulation for pilots, drivers
  • Education

A selection of 3D Visual Simulation projects completed by Terranean can be viewed here.

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Because of Terranean’s background in spatial data, we can incorporate a range of technologies and data types into 3D Visual Simulations including:

  • Production of terrain surfaces by photogrammetry or from engineering designs.
  • Ortho-rectify photography
  • Oblique photography (panorama’s)
  • Satellite imagery
  • Digital Topography
  • GIS layers (land-use plans etc.)
  • 3D landscape elements, buildings, trees, facades etc.
  • Surface textures, grass, pavements, rock faces etc.

Terranean draws on its experience and library of landscape elements (eg Eucalypt trees) to simulate specific Australian landscapes.

Our expertise enables us to generate customised interfaces, allowing users to walk, pan, fly, or drive through the simulated environment in real time. This type of simulation requires great skill to optimise the design for data volume minimisation, while maximising realism. Alternatively, we can generate pre-recorded video fly-throughs.

The user interface is designed for each project, to facilitate the specific tasks associated with the project. GIS information can be associated with elements within simulated environments to enable the elements to be “interrogated”.

We can also incorporate this type of information into Google Earth.

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